Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID OBJIMPORTOPTIONS_DEFAULTMATERIAL
Element Information
Sample Code
Example code for the id OBJIMPORTOPTIONS_DEFAULTMATERIAL in fobjimport2
Note that this is not the actual code from the fobjimport2 file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (fobjimport2.res)
LONG OBJIMPORTOPTIONS_DEFAULTMATERIAL { DEFAULT OBJIMPORTOPTIONS_DEFAULTMATERIAL_WHITE; CYCLE { OBJIMPORTOPTIONS_DEFAULTMATERIAL_WHITE; OBJIMPORTOPTIONS_DEFAULTMATERIAL_RANDOMCOLORS; } }
Header File Code (fobjimport2.h)
#ifndef FOBJIMPORT2_H__ #define FOBJIMPORT2_H__ enum { OBJIMPORTOPTIONS_DEFAULTMATERIAL = 1000, //First ID should start at 1000 OBJIMPORTOPTIONS_DEFAULTMATERIAL_WHITE = 1, OBJIMPORTOPTIONS_DEFAULTMATERIAL_RANDOMCOLORS = 2, }; #endif // FOBJIMPORT2_H__
String File Code (fobjimport2.str)
// C4D-StringResource // Identifier Text STRINGTABLE { OBJIMPORTOPTIONS_DEFAULTMATERIAL "DefaultMaterial"; OBJIMPORTOPTIONS_DEFAULTMATERIAL_WHITE "White"; OBJIMPORTOPTIONS_DEFAULTMATERIAL_RANDOMCOLORS "RandomColors"; }