Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID MDATA_CLOSEHOLE_POLYTYPE
Element Information
Sample Code
Example code for the id MDATA_CLOSEHOLE_POLYTYPE in ToolClosehole
Note that this is not the actual code from the ToolClosehole file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (ToolClosehole.res)
LONG MDATA_CLOSEHOLE_POLYTYPE { CYCLE { MDATA_CLOSEHOLE_POLYTYPE_NGON; MDATA_CLOSEHOLE_POLYTYPE_TRIANGLE; MDATA_CLOSEHOLE_POLYTYPE_QUADS; } }
Header File Code (ToolClosehole.h)
#ifndef TOOLCLOSEHOLE_H__ #define TOOLCLOSEHOLE_H__ enum { MDATA_CLOSEHOLE_POLYTYPE = 1000, //First ID should start at 1000 MDATA_CLOSEHOLE_POLYTYPE_NGON = 1, MDATA_CLOSEHOLE_POLYTYPE_TRIANGLE = 2, MDATA_CLOSEHOLE_POLYTYPE_QUADS = 3, }; #endif // TOOLCLOSEHOLE_H__
String File Code (ToolClosehole.str)
// C4D-StringResource // Identifier Text STRINGTABLE { MDATA_CLOSEHOLE_POLYTYPE "PolygonType"; MDATA_CLOSEHOLE_POLYTYPE_NGON "N-gon"; MDATA_CLOSEHOLE_POLYTYPE_TRIANGLE "Triangles"; MDATA_CLOSEHOLE_POLYTYPE_QUADS "Quadrangles"; }