Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id XSP_SPRITE_TEXTURE_PROJECTION in Oxpsprite

Note that this is not the actual code from the Oxpsprite file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (Oxpsprite.res)


LONG  XSP_SPRITE_TEXTURE_PROJECTION
{
                        
    CYCLE 
    {         XSP_SPRITE_TEXPROJ_SPHERICAL; 
        XSP_SPRITE_TEXPROJ_CYLINDRICAL; 
        XSP_SPRITE_TEXPROJ_FLAT; 
        XSP_SPRITE_TEXPROJ_CUBIC; 
        XSP_SPRITE_TEXPROJ_FRONTAL; 
        XSP_SPRITE_TEXPROJ_SPATIAL; 
        XSP_SPRITE_TEXPROJ_UVW; 
        XSP_SPRITE_TEXPROJ_SHRINK; 
        XSP_SPRITE_TEXPROJ_CAMERA; 
    }
}
            

Header File Code (Oxpsprite.h)

#ifndef OXPSPRITE_H__
#define OXPSPRITE_H__
enum
{
  XSP_SPRITE_TEXTURE_PROJECTION = 1000,  //First ID should start at 1000
    XSP_SPRITE_TEXPROJ_SPHERICAL = 1,
    XSP_SPRITE_TEXPROJ_CYLINDRICAL = 2,
    XSP_SPRITE_TEXPROJ_FLAT = 3,
    XSP_SPRITE_TEXPROJ_CUBIC = 4,
    XSP_SPRITE_TEXPROJ_FRONTAL = 5,
    XSP_SPRITE_TEXPROJ_SPATIAL = 6,
    XSP_SPRITE_TEXPROJ_UVW = 7,
    XSP_SPRITE_TEXPROJ_SHRINK = 8,
    XSP_SPRITE_TEXPROJ_CAMERA = 9,
};
#endif	// OXPSPRITE_H__

String File Code (Oxpsprite.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  XSP_SPRITE_TEXTURE_PROJECTION    "Projection";
    XSP_SPRITE_TEXPROJ_SPHERICAL    "Spherical";
    XSP_SPRITE_TEXPROJ_CYLINDRICAL    "Cylindrical";
    XSP_SPRITE_TEXPROJ_FLAT    "Flat";
    XSP_SPRITE_TEXPROJ_CUBIC    "Cubic";
    XSP_SPRITE_TEXPROJ_FRONTAL    "Frontal";
    XSP_SPRITE_TEXPROJ_SPATIAL    "Spatial";
    XSP_SPRITE_TEXPROJ_UVW    "UVWMapping";
    XSP_SPRITE_TEXPROJ_SHRINK    "ShrinkMapping";
    XSP_SPRITE_TEXPROJ_CAMERA    "CameraMapping";
}