Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id XSP_SPRITE_LIGHT_SHADOWS in Oxpsprite

Note that this is not the actual code from the Oxpsprite file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (Oxpsprite.res)


LONG  XSP_SPRITE_LIGHT_SHADOWS
{
                        
    CYCLE 
    {         XLIGHT_SHADOW_NONE; 
        XLIGHT_SHADOW_MAPS; 
        XLIGHT_SHADOW_RAY; 
        XLIGHT_SHADOW_AREA; 
    }
}
            

Header File Code (Oxpsprite.h)

#ifndef OXPSPRITE_H__
#define OXPSPRITE_H__
enum
{
  XSP_SPRITE_LIGHT_SHADOWS = 1000,  //First ID should start at 1000
    XLIGHT_SHADOW_NONE = 1,
    XLIGHT_SHADOW_MAPS = 2,
    XLIGHT_SHADOW_RAY = 3,
    XLIGHT_SHADOW_AREA = 4,
};
#endif	// OXPSPRITE_H__

String File Code (Oxpsprite.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  XSP_SPRITE_LIGHT_SHADOWS    "Shadows";
    XLIGHT_SHADOW_NONE    "None";
    XLIGHT_SHADOW_MAPS    "ShadowMaps";
    XLIGHT_SHADOW_RAY    "Raytraced(Hard)";
    XLIGHT_SHADOW_AREA    "Area";
}