Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID PARTICLES_COLLIDER_TYPE
Element Information
Sample Code
Example code for the id PARTICLES_COLLIDER_TYPE in Oxparticle
Note that this is not the actual code from the Oxparticle file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Oxparticle.res)
LONG PARTICLES_COLLIDER_TYPE { HIDDEN ; CYCLE { COLLIDE_TYPE_PARTICLES_SPHERE; COLLIDE_TYPE_PARTICLES_RAY; } }
Header File Code (Oxparticle.h)
#ifndef OXPARTICLE_H__ #define OXPARTICLE_H__ enum { PARTICLES_COLLIDER_TYPE = 1000, //First ID should start at 1000 COLLIDE_TYPE_PARTICLES_SPHERE = 1, COLLIDE_TYPE_PARTICLES_RAY = 2, }; #endif // OXPARTICLE_H__
String File Code (Oxparticle.str)
// C4D-StringResource // Identifier Text STRINGTABLE { PARTICLES_COLLIDER_TYPE "Mode"; COLLIDE_TYPE_PARTICLES_SPHERE "Particles-Spherical"; COLLIDE_TYPE_PARTICLES_RAY "Particles-Ray/Plane"; }