Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID SPLINERAILOBJECT_MODE
Element Information
Sample Code
Example code for the id SPLINERAILOBJECT_MODE in Osplinerail
Note that this is not the actual code from the Osplinerail file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Osplinerail.res)
LONG SPLINERAILOBJECT_MODE { CYCLE { SPLINERAILOBJECT_MODE_LIMIT; SPLINERAILOBJECT_MODE_BOX; SPLINERAILOBJECT_MODE_UNLIMITED; } }
Header File Code (Osplinerail.h)
#ifndef OSPLINERAIL_H__ #define OSPLINERAIL_H__ enum { SPLINERAILOBJECT_MODE = 1000, //First ID should start at 1000 SPLINERAILOBJECT_MODE_LIMIT = 1, SPLINERAILOBJECT_MODE_BOX = 2, SPLINERAILOBJECT_MODE_UNLIMITED = 3, }; #endif // OSPLINERAIL_H__
String File Code (Osplinerail.str)
// C4D-StringResource // Identifier Text STRINGTABLE { SPLINERAILOBJECT_MODE "Mode"; SPLINERAILOBJECT_MODE_LIMIT "Limited"; SPLINERAILOBJECT_MODE_BOX "WithinBox"; SPLINERAILOBJECT_MODE_UNLIMITED "Unlimited"; }