Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID MGCLONER_FIX_TEXTURE
Element Information
Sample Code
Example code for the id MGCLONER_FIX_TEXTURE in Omograph_cloner
Note that this is not the actual code from the Omograph_cloner file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Omograph_cloner.res)
LONG MGCLONER_FIX_TEXTURE { CYCLE { MGCLONER_FIX_TEXTURE_OFF; MGCLONER_FIX_TEXTURE_STRAIGHT; MGCLONER_FIX_TEXTURE_ALTX; MGCLONER_FIX_TEXTURE_ALTY; } }
Header File Code (Omograph_cloner.h)
#ifndef OMOGRAPH_CLONER_H__ #define OMOGRAPH_CLONER_H__ enum { MGCLONER_FIX_TEXTURE = 1000, //First ID should start at 1000 MGCLONER_FIX_TEXTURE_OFF = 1, MGCLONER_FIX_TEXTURE_STRAIGHT = 2, MGCLONER_FIX_TEXTURE_ALTX = 3, MGCLONER_FIX_TEXTURE_ALTY = 4, }; #endif // OMOGRAPH_CLONER_H__
String File Code (Omograph_cloner.str)
// C4D-StringResource // Identifier Text STRINGTABLE { MGCLONER_FIX_TEXTURE "FixTexture"; MGCLONER_FIX_TEXTURE_OFF "Off"; MGCLONER_FIX_TEXTURE_STRAIGHT "Straight"; MGCLONER_FIX_TEXTURE_ALTX "AlternateX"; MGCLONER_FIX_TEXTURE_ALTY "AlternateY"; }