Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id XBRANCH_SPAWN_SPEED in Ombranch

Note that this is not the actual code from the Ombranch file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (Ombranch.res)


LONG  XBRANCH_SPAWN_SPEED
{
                        
    CYCLE 
    {         BSPAWN_SPEED_ABS; 
        BSPAWN_SPEED_REL; 
    }
}
            

Header File Code (Ombranch.h)

#ifndef OMBRANCH_H__
#define OMBRANCH_H__
enum
{
  XBRANCH_SPAWN_SPEED = 1000,  //First ID should start at 1000
    BSPAWN_SPEED_ABS = 1,
    BSPAWN_SPEED_REL = 2,
};
#endif	// OMBRANCH_H__

String File Code (Ombranch.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  XBRANCH_SPAWN_SPEED    "SpawnedParticleSpeed";
    BSPAWN_SPEED_ABS    "Absolute";
    BSPAWN_SPEED_REL    "Relative";
}