Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID XBRANCH_SPAWN_SPEED
Element Information
Sample Code
Example code for the id XBRANCH_SPAWN_SPEED in Ombranch
Note that this is not the actual code from the Ombranch file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Ombranch.res)
LONG XBRANCH_SPAWN_SPEED { CYCLE { BSPAWN_SPEED_ABS; BSPAWN_SPEED_REL; } }
Header File Code (Ombranch.h)
#ifndef OMBRANCH_H__ #define OMBRANCH_H__ enum { XBRANCH_SPAWN_SPEED = 1000, //First ID should start at 1000 BSPAWN_SPEED_ABS = 1, BSPAWN_SPEED_REL = 2, }; #endif // OMBRANCH_H__
String File Code (Ombranch.str)
// C4D-StringResource // Identifier Text STRINGTABLE { XBRANCH_SPAWN_SPEED "SpawnedParticleSpeed"; BSPAWN_SPEED_ABS "Absolute"; BSPAWN_SPEED_REL "Relative"; }