Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id ID_CA_OBJECT_STEP_DISPLAY_PLANE in Ocastep

Note that this is not the actual code from the Ocastep file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (Ocastep.res)


LONG  ID_CA_OBJECT_STEP_DISPLAY_PLANE
{
ANIM  OFF;                          
    CYCLE 
    {         ID_CA_OBJECT_STEP_DISPLAY_PLANE_XY; 
        ID_CA_OBJECT_STEP_DISPLAY_PLANE_ZY; 
        ID_CA_OBJECT_STEP_DISPLAY_PLANE_XZ; 
    }
}
            

Header File Code (Ocastep.h)

#ifndef OCASTEP_H__
#define OCASTEP_H__
enum
{
  ID_CA_OBJECT_STEP_DISPLAY_PLANE = 1000,  //First ID should start at 1000
    ID_CA_OBJECT_STEP_DISPLAY_PLANE_XY = 1,
    ID_CA_OBJECT_STEP_DISPLAY_PLANE_ZY = 2,
    ID_CA_OBJECT_STEP_DISPLAY_PLANE_XZ = 3,
};
#endif	// OCASTEP_H__

String File Code (Ocastep.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  ID_CA_OBJECT_STEP_DISPLAY_PLANE    "Orientation";
    ID_CA_OBJECT_STEP_DISPLAY_PLANE_XY    "XY";
    ID_CA_OBJECT_STEP_DISPLAY_PLANE_ZY    "ZY";
    ID_CA_OBJECT_STEP_DISPLAY_PLANE_XZ    "XZ";
}