Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID ID_CA_OBJECT_STEP_DISPLAY_PLANE
Element Information
Sample Code
Example code for the id ID_CA_OBJECT_STEP_DISPLAY_PLANE in Ocastep
Note that this is not the actual code from the Ocastep file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Ocastep.res)
LONG ID_CA_OBJECT_STEP_DISPLAY_PLANE { ANIM OFF; CYCLE { ID_CA_OBJECT_STEP_DISPLAY_PLANE_XY; ID_CA_OBJECT_STEP_DISPLAY_PLANE_ZY; ID_CA_OBJECT_STEP_DISPLAY_PLANE_XZ; } }
Header File Code (Ocastep.h)
#ifndef OCASTEP_H__ #define OCASTEP_H__ enum { ID_CA_OBJECT_STEP_DISPLAY_PLANE = 1000, //First ID should start at 1000 ID_CA_OBJECT_STEP_DISPLAY_PLANE_XY = 1, ID_CA_OBJECT_STEP_DISPLAY_PLANE_ZY = 2, ID_CA_OBJECT_STEP_DISPLAY_PLANE_XZ = 3, }; #endif // OCASTEP_H__
String File Code (Ocastep.str)
// C4D-StringResource // Identifier Text STRINGTABLE { ID_CA_OBJECT_STEP_DISPLAY_PLANE "Orientation"; ID_CA_OBJECT_STEP_DISPLAY_PLANE_XY "XY"; ID_CA_OBJECT_STEP_DISPLAY_PLANE_ZY "ZY"; ID_CA_OBJECT_STEP_DISPLAY_PLANE_XZ "XZ"; }