Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id ID_CA_COLLISION_DEFORMER_OBJECT_FALLOFF in Ocacollisiondeformer

Note that this is not the actual code from the Ocacollisiondeformer file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (Ocacollisiondeformer.res)


SPLINE  ID_CA_COLLISION_DEFORMER_OBJECT_FALLOFF
{
ALLOW_VERT_SCALE_MOVE  ;  USE_OPTIMAL_RANGE  ;  X_MIN  0;  X_MAX  1;  OPTIMAL_X_MIN  0;  OPTIMAL_X_MAX  1;  OPTIMAL_Y_MIN  0;  OPTIMAL_Y_MAX  1;  Y_MIN  -1;  Y_MAX  1;  }
            

Header File Code (Ocacollisiondeformer.h)

#ifndef OCACOLLISIONDEFORMER_H__
#define OCACOLLISIONDEFORMER_H__
enum
{
  ID_CA_COLLISION_DEFORMER_OBJECT_FALLOFF = 1000,  //First ID should start at 1000
};
#endif	// OCACOLLISIONDEFORMER_H__

String File Code (Ocacollisiondeformer.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  ID_CA_COLLISION_DEFORMER_OBJECT_FALLOFF    "Curve";
}