Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id MATERIAL_DISPLACEMENT_TESSELLATION in Mmaterial

Note that this is not the actual code from the Mmaterial file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (Mmaterial.res)


LONG  MATERIAL_DISPLACEMENT_TESSELLATION
{
                        
    CYCLE 
    {         MATERIAL_DISPLACEMENT_TESSELLATION_NONE; 
        MATERIAL_DISPLACEMENT_TESSELLATION_UNIFORM; 
        MATERIAL_DISPLACEMENT_TESSELLATION_ADAPTIVE; 
    }
}
            

Header File Code (Mmaterial.h)

#ifndef MMATERIAL_H__
#define MMATERIAL_H__
enum
{
  MATERIAL_DISPLACEMENT_TESSELLATION = 1000,  //First ID should start at 1000
    MATERIAL_DISPLACEMENT_TESSELLATION_NONE = 1,
    MATERIAL_DISPLACEMENT_TESSELLATION_UNIFORM = 2,
    MATERIAL_DISPLACEMENT_TESSELLATION_ADAPTIVE = 3,
};
#endif	// MMATERIAL_H__

String File Code (Mmaterial.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  MATERIAL_DISPLACEMENT_TESSELLATION    "Mode";
    MATERIAL_DISPLACEMENT_TESSELLATION_NONE    "None";
    MATERIAL_DISPLACEMENT_TESSELLATION_UNIFORM    "Uniform";
    MATERIAL_DISPLACEMENT_TESSELLATION_ADAPTIVE    "Projective";
}