Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID GV_XPTRLDATA_NODE_REVERSE
Element Information
Sample Code
Example code for the id GV_XPTRLDATA_NODE_REVERSE in GVxptrldataout
Note that this is not the actual code from the GVxptrldataout file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (GVxptrldataout.res)
BOOL GV_XPTRLDATA_NODE_REVERSE { }
Header File Code (GVxptrldataout.h)
#ifndef GVXPTRLDATAOUT_H__ #define GVXPTRLDATAOUT_H__ enum { GV_XPTRLDATA_NODE_REVERSE = 1000, //First ID should start at 1000 }; #endif // GVXPTRLDATAOUT_H__
String File Code (GVxptrldataout.str)
// C4D-StringResource // Identifier Text STRINGTABLE { GV_XPTRLDATA_NODE_REVERSE "ReversePoints"; }