Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID GV_XPSURFACE_NODE_INPUT_FRICTION
Element Information
Sample Code
Example code for the id GV_XPSURFACE_NODE_INPUT_FRICTION in GVxpsurface
Note that this is not the actual code from the GVxpsurface file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (GVxpsurface.res)
REAL GV_XPSURFACE_NODE_INPUT_FRICTION { INPORT ; EDITPORT ; UNIT PERCENT; MIN 0.0; MAX 100.0; CUSTOMGUI REALSLIDER; }
Header File Code (GVxpsurface.h)
#ifndef GVXPSURFACE_H__ #define GVXPSURFACE_H__ enum { GV_XPSURFACE_NODE_INPUT_FRICTION = 1000, //First ID should start at 1000 }; #endif // GVXPSURFACE_H__
String File Code (GVxpsurface.str)
// C4D-StringResource // Identifier Text STRINGTABLE { GV_XPSURFACE_NODE_INPUT_FRICTION "Friction"; }