Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID GV_XPROTATE_NODE_INPUT_SPEEDCLAMP
Element Information
Sample Code
Example code for the id GV_XPROTATE_NODE_INPUT_SPEEDCLAMP in GVxprotate
Note that this is not the actual code from the GVxprotate file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (GVxprotate.res)
LONG GV_XPROTATE_NODE_INPUT_SPEEDCLAMP { INPORT ; EDITPORT ; CYCLE { NROTATE_SPEEDCLAMP_NONE; NROTATE_SPEEDCLAMP_BOTH; NROTATE_SPEEDCLAMP_MIN; NROTATE_SPEEDCLAMP_MAX; } }
Header File Code (GVxprotate.h)
#ifndef GVXPROTATE_H__ #define GVXPROTATE_H__ enum { GV_XPROTATE_NODE_INPUT_SPEEDCLAMP = 1000, //First ID should start at 1000 NROTATE_SPEEDCLAMP_NONE = 1, NROTATE_SPEEDCLAMP_BOTH = 2, NROTATE_SPEEDCLAMP_MIN = 3, NROTATE_SPEEDCLAMP_MAX = 4, }; #endif // GVXPROTATE_H__
String File Code (GVxprotate.str)
// C4D-StringResource // Identifier Text STRINGTABLE { GV_XPROTATE_NODE_INPUT_SPEEDCLAMP "Clamp"; NROTATE_SPEEDCLAMP_NONE "Neither"; NROTATE_SPEEDCLAMP_BOTH "BothMinandMax"; NROTATE_SPEEDCLAMP_MIN "Minimum"; NROTATE_SPEEDCLAMP_MAX "Maximum"; }