Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID GV_XPFLOCK_NODE_INPUT_CHAOS_SCALE
Element Information
Sample Code
Example code for the id GV_XPFLOCK_NODE_INPUT_CHAOS_SCALE in GVxpflock
Note that this is not the actual code from the GVxpflock file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (GVxpflock.res)
REAL GV_XPFLOCK_NODE_INPUT_CHAOS_SCALE { INPORT ; EDITPORT ; UNIT REAL; MIN 0.0; STEP 0.1; MINSLIDER 0.0; MAXSLIDER 50.0; CUSTOMGUI REALSLIDER; }
Header File Code (GVxpflock.h)
#ifndef GVXPFLOCK_H__ #define GVXPFLOCK_H__ enum { GV_XPFLOCK_NODE_INPUT_CHAOS_SCALE = 1000, //First ID should start at 1000 }; #endif // GVXPFLOCK_H__
String File Code (GVxpflock.str)
// C4D-StringResource // Identifier Text STRINGTABLE { GV_XPFLOCK_NODE_INPUT_CHAOS_SCALE "Scale"; }