Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID FIELDLAYER_VOLUME_SAMPLEMODE
Element Information
Sample Code
Example code for the id FIELDLAYER_VOLUME_SAMPLEMODE in FLvolumeobject
Note that this is not the actual code from the FLvolumeobject file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (FLvolumeobject.res)
LONG FIELDLAYER_VOLUME_SAMPLEMODE { CYCLE { FIELDLAYER_VOLUME_SAMPLEMODE_NEAREST; FIELDLAYER_VOLUME_SAMPLEMODE_LINEAR; FIELDLAYER_VOLUME_SAMPLEMODE_QUADRATIC; } }
Header File Code (FLvolumeobject.h)
#ifndef FLVOLUMEOBJECT_H__ #define FLVOLUMEOBJECT_H__ enum { FIELDLAYER_VOLUME_SAMPLEMODE = 1000, //First ID should start at 1000 FIELDLAYER_VOLUME_SAMPLEMODE_NEAREST = 1, FIELDLAYER_VOLUME_SAMPLEMODE_LINEAR = 2, FIELDLAYER_VOLUME_SAMPLEMODE_QUADRATIC = 3, }; #endif // FLVOLUMEOBJECT_H__
String File Code (FLvolumeobject.str)
// C4D-StringResource // Identifier Text STRINGTABLE { FIELDLAYER_VOLUME_SAMPLEMODE "SampleMode"; FIELDLAYER_VOLUME_SAMPLEMODE_NEAREST "Nearest"; FIELDLAYER_VOLUME_SAMPLEMODE_LINEAR "Linear"; FIELDLAYER_VOLUME_SAMPLEMODE_QUADRATIC "Quadratic"; }